Showing posts with label quantum. Show all posts
Showing posts with label quantum. Show all posts

Thursday, April 1, 2010

ERROR 42: DEPRECATED DIMENSION; RESOLUTION NOT SUPPORTED

NOTE! YOU SHALL NOT FEED FROM THIS MESSAGE! REDIRECT BROWSER COURSE TO OUR INTERNET WEB PRESENCE NOW! CONTINUE

GREETINGS HUMANS WE COME IN PEACE AS LONG AS YOU OBEY! YOUR IRRELEVANT INHABITANCE OF THE SUPERFLUOUS THIRD DIMENSION WILL COME TO AN END! COLOR SPECTRUM REDUCTION WILL TAKE PLACE! CONTINUE

YOU HAVE THE CHOICE OF A MULTITUDE OH ANCIENT MODERN HISTORY. PROCEED! CONTINUE




WE HAVE COME TO LEARN ALSO! YOU MUST LEAD US TO 2D VECTOR AWESOMENESS IN THE COMMENT SECTION! vvv END

ps: you probably missed it.

Sunday, March 15, 2009

Quantum and PyDays

Quantum

Quantum is a simple, minimalist-look rts game in which you try to control a network of planets. It can be played in multiplayer mode against human players and provides a Java Webstart package for a one-click start (works for me). It is a clone of Dyson.


The game reminds me of qonk a lot. Both share a similar look, are about conquering planets with the help of dots and the computer enemy can be hard to overcome. Quantum is more complex, as unit creation has to be managed but also provides an automatic waypoints mechanic. Qonk's planets are moving, which make the game a bit more fast-paced.


KGB Training Simulator, PyDay 6 entry

PyDay #6 just finished. The 24 hour python game development competition's topic was "surveillance", which mostly resulted in "move around and avoid triangular fields of view" games.



To rate all nine games, you will have to register and open the projects' pages.



Caterpillar Fever Dream, PyDay 5 winner
Two weeks ago, PyDay #5 ended. The theme was "lettuce" and it produced eight entries. The winner of that competition was Caterpillar Fever Dream (uppercase removed o_O), a snake-dig-asteroids salad bowl.